![]() ![]() In Mass Effect 2, there is notably a sequence where, during a serious discussion between the character and Shepard, the camera essentially frames Miranda’s buttocks. In an interview with the British newspaper Metro, the project director Mac Walters mentioned that BioWare had thus had to revise the way in which certain scenes were presented, for example some which put in the foreground the buttocks of Miranda Lawson. That’s what’s happening right now with the Mass Effect Trilogy, which is getting a redesign as part of the Mass Effect Legendary Edition collection, slated for May 14 on PS4, Xbox One, and PC. Times change and sometimes you have to adjust the shot a little, or in this case the camera, when you relaunch a work a few years later. : Mass Effect: There will be fewer free butt shots in the Legendary Edition ![]()
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